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Skills - Summoner

Warrior Skills Archer Skills Summoner Skills Mage Skills

 

Primary
Summoner (primary class) Lv1-15
Elementary Cure
Skill Lv Required Lv Skill Effect Cooldown Time MP Consumed Attack Range Required Proficiency
1 1 2 Sec. 30 10 100
2 5 2 Sec. 45 10 250
3 9 2 Sec. 60 10 500
Skill Description: An elementary healing magic that uses the power of nature to heal a target.
Summon Elf
Skill Lv Required Lv Skill Effect Cooldown Time MP Consumed Attack Range Required Proficiency
1 4 5 Sec. 100 0 50
2 8 5 Sec. 150 0 100
3 12 5 Sec. 200 0 150
Skill Description: Uses the Contract of Nature to summon a helpful elf to join the battle.
Elementary Whirling Blade
Skill Lv Required Lv Skill Effect Cooldown Time MP Consumed Attack Range Required Proficiency
1 7 120 - 130 3 Sec. 30 8 300
2 11 140 - 150 3 Sec. 50 8 500
3 15 160 - 190 3 Sec. 70 8 500
Skill Description: Gather Wind strength to shoot a distant target. The high-speed whirling wind blade will cause Wind damage.

1st Class Transfer

Summoner -> Necromancer Lv15-30

Mars Blaze
Skill Lv Required Lv Skill Effect Cooldown Time MP Consumed Attack Range Required Proficiency
1 15 Lasting 60 Sec. 120 Sec. 150 6 500
2 18 Lasting 80 Sec. 120 Sec. 200 6 1000
3 21 Lasting 100 Sec. 120 Sec. 300 6 2000
Skill Description: Have your Necromancer and all teammates receive the blessing of Mars, Increase defense and physical AP for a duration. (Lv15)
Intermediate Element Healing
Skill Lv Required Lv Skill Effect Cooldown Time MP Consumed Attack Range Required Proficiency
1 17 6 Sec. 200 10 1000
2 20 6 Sec. 220 10 2000
3 23 6 Sec. 300 10 500
Skill Description: Uses the force of nature to heal a target. (Lv17)
Mastering Necromancer (Passive)
Skill Lv Required Lv Skill Effect Cooldown Time MP Consumed Attack Range Required Proficiency
1 22   Need Skill Book
2 25   Need Skill Book
3 28   Need Skill Book
Skill Description: Establishes an instinctively mutual understanding between the beast and its master, increasing the beast's defense and physical attack. (Lv22)
Summon Death Archer
Skill Lv Required Lv Skill Effect Cooldown Time MP Consumed Attack Range Required Proficiency
1 24 30 Sec. 300 0 200
2 27 30 Sec. 400 0 300
3 30 30 Sec. 500 0 500
Skill Description: Breaks the forbidden pact of the lost paradise so as to summon a powerful ranged Skeleton Archer. (Lv24)
Summoner -> Illusionist Lv15-30
Werewolf Disillusion
Skill Lv Required Lv Skill Effect Cooldown Time MP Consumed Attack Range Required Proficiency
1 15 Lasting 590 Sec. 600 Sec. 220 0 50
2 18 Lasting 590 Sec. 600 Sec. 240 0 100
3 21 Lasting 590 Sec. 600 Sec. 260 0 2000
Skill Description: Transforms your Illusionist into a wolf form, trading skill availability for defense and physical AP bonus. (Lv15)
Resistance Enhanced
Skill Lv Required Lv Skill Effect Cooldown Time MP Consumed Attack Range Required Proficiency
1 17 Lasting 600 Sec. 300 Sec. 200 6 500
2 20 Lasting 600 Sec. 300 Sec. 250 6 1000
3 23 Lasting 600 Sec. 300 Sec. 300 6 2000
Skill Description: Activates exclusive access to illusory potential of magic defense, which in turn truly increases element resistance for your illusionist and all teammates for a duration. (Lv17)
Polymorph Mastery (Passive)
Skill Lv Required Lv Skill Effect Cooldown Time MP Consumed Attack Range Required Proficiency
1 22   Need Skill Book
2 25   Need Skill Book
3 28   Need Skill Book
Skill Description: Further improves the art of a wolf form, increasing physical AP and defense. (Lv22)

Advanced Whirling Blade

Skill Lv Required Lv Skill Effect Cooldown Time MP Consumed Attack Range Required Proficiency
1 24 500 - 530 3 Sec. 200 8 500
2 27 530 - 600 3 Sec. 220 8 800
3 30 700 - 750 3 Sec. 240 8 500
Skill Description: Pitches a fast spinning air-blade to the front of your character, dealing wind damage. (Lv24)
2nd Class Transfer
Necromancer -> Nature Guard Lv30-50
Revive
Skill Lv Required Lv Skill Effect Cooldown Time MP Consumed Attack Range Required Proficiency
1 30 90 Sec. 300 5 100
2 32 60 Sec. 500 5 200
3 34 30 Sec. 800 5 500
Skill Description: Retrieves from nature the lost soul of a dead character, giving him or her a second life. (Lv30)
Curse of Frailty
Skill Lv Required Lv Skill Effect Cooldown Time MP Consumed Attack Range Required Proficiency
1 33 Lasting 10 Sec. 20 Sec. 240 10 500
2 35 Lasting 15 Sec. 20 Sec. 280 10 1000
3 37 Lasting 20 Sec. 20 Sec. 320 10 2000
Skill Description: Curses a target on its strength, reducing its physical attack power. (Lv33)
Force of Nature (Passive)
Skill Lv Required Lv Skill Effect Cooldown Time MP Consumed Attack Range Required Proficiency
1 36   Need Skill Book
2 38   Need Skill Book
3 39   Need Skill Book
Skill Description: Further understands the force of nature, improving healing efficiency. (Lv36)
Dispel
Skill Lv Required Lv Skill Effect Cooldown Time MP Consumed Attack Range Required Proficiency
1 39 15 Sec. 300 8 500
2 41 15 Sec. 320 8 800
3 43 15 Sec. 340 8 1000
Skill Description: Uses the force of nature to dispel all abnormality of a target. (Lv39)
Bounty of Gold
Skill Lv Required Lv Skill Effect Cooldown Time MP Consumed Attack Range Required Proficiency
1 42 45 Sec. 600 7 300
2 44 45 Sec. 900 7 500
3 46 45 Sec. 1200 7 2000
Skill Description: Prays to Nature Lord for the arrival of a healing rain, recovering teammates' HP over time. The rain will end in a duration. (Lv42)
Summon Hell Fire
Skill Lv Required Lv Skill Effect Cooldown Time MP Consumed Attack Range Required Proficiency
1 45 150 Sec. 500 0 500
2 47 150 Sec. 550 0 1000
3 49 150 Sec. 600 0 2000
Skill Description: Summons a destructive inferno fire by the forbidden pact of hell, allowing it to deal physical damage and additional shadow attribute damage. (Lv45)
Illusionist -> Soul Manipulator Lv30-50
Mindhunter Disillusion
Skill Lv Required Lv Skill Effect Cooldown Time MP Consumed Attack Range Required Proficiency
1 30 Lasting 590 Sec. 600 Sec. 400 0 100
2 32 Lasting 590 Sec. 600 Sec. 500 0 150
3 34 Lasting 590 Sec. 600 Sec. 600 0 20000
Skill Description: Transforms into a soul hunter who can regenerate HP extremely fast, do ranged attack, increasing element attack power and element resistance. (Lv30)
Corruption
Skill Lv Required Lv Skill Effect Cooldown Time MP Consumed Attack Range Required Proficiency
1 33 Lasting 10 Sec. 20 Sec. 300 10 500
2 35 Lasting 15 Sec. 20 Sec. 320 10 1000
3 37 Lasting 20 Sec. 20 Sec. 350 10 2000
Skill Description: Manages to rot a target's soul, reducing its element resistance. (Lv36)
Ferity Strengthened (Passive)
Skill Lv Required Lv Skill Effect Cooldown Time MP Consumed Attack Range Required Proficiency
1 36   Need Skill Book
2 38   Need Skill Book
3 40   Need Skill Book
Skill Description: v
Dispel
Skill Lv Required Lv Skill Effect Cooldown Time MP Consumed Attack Range Required Proficiency
1 39 15 Sec. 300 8 500
2 41 15 Sec. 320 8 800
3 43 15 Sec. 400 8 1000
Skill Description: Uses the force of nature to dispel all abnormality of a target. (Lv39)
Death Contact
Skill Lv Required Lv Skill Effect Cooldown Time MP Consumed Attack Range Required Proficiency
1 42 1800 Sec. 500 8 20
2 44 1800 Sec. 550 8 50
3 46 1800 Sec. 600 8 1000
Skill Description: Signs a death contract with a beneficiary, reviving the target before it comes to the expiration date of the contract. (Lv42)
Whirlwind
Skill Lv Required Lv Skill Effect Cooldown Time MP Consumed Attack Range Required Proficiency
1 45 500 - 600 3 Sec. 300 3 1000
2 47 550 - 750 3 Sec. 320 3 2000
3 49 600 - 950 3 Sec. 340 3 3000
Skill Description: Creates a mad whirlwind to spring from your soul manipulator. The wind tries to tear enemies around into parts, dealing Wind damage. (Lv45)


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